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ABOUT ME

BEN SCHUSTER

GAME DESIGNER AND ENGINEER

Who am I?

     While I've always been a creative individual, I've always excelled at technical subjects and systems such as programming. I want to go into the games industry so I can both creatively express myself and technically challenge myself.

     I knew I wanted to go into the game industry ever since I was in middle school. They helped me find my place in the world, and I want to pass it forward. Thus, I have focused the bulk of my lower and higher education in technology, learning how to program and quickly adapt to a variety of programming languages and systems.

     My favorite games are chaotic action games on grand scales and giant robots, especially those with a Sci-Fi aesthetic and co-op. As such, my favorite games include Metroid Prime, Titanfall 2, and Borderlands 3!

BitBot-v4.png

BEEP BOOP

Who is this?

    At this point, I'm sure you've noticed this little bot scattered throughout my website. This is BitBot, my little robotic mascot!

    BitBot is a character I plan on using for my own personal project about a robot fighting against planned obsolescence. Today however, they're currently watching over visitors and enjoying some coffee!

    BitBot perfectly encapsulates my love for Sci-Fi and adorable things! Their goal is simple, to bring a smile to anyone who may need it. They know life can make us gloom so they like to hide here and there to give others a pleasant surprise!

EDUCATION

M.S. in Game Design and Development.

B.A. in Computer Science with a concentration in Game Programming.

HARD SKILLS

  • C#, C++, and Python

  • Visual Scripting

  • Unreal Engine 5

  • Unity

  • Object-Oriented Design

  • Linear Algebra

  • Jira

  • GitHub

  • Agile Workflow

  • Iteration

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